Ramum Olivae. Long ago, there was a place I visited that was like a dream. It was endlessly beautiful, inhabited by magnificent giants—that I was tasked with killing. Many times I questioned the slaughter, but still I pressed on, eager to see what would become of me and the world around me, and it was when I saw the giants all laying motionless that I felt the weight of what I’d done. From that day on I left the realm, swearing a self-imposed exile; I no longer deserved to see such beauty. Maybe one day I can return to the Forbidden Land, to witness the landscape again… but there will be no more killing.
Shadow of the Colossus left a lasting impact on me that I’m not sure was intended by Team ICO. I cannot do the epic right with words, but maybe in a beaded peace offering? I’d been wanting to do something with the Eye of the Colossus (an item that doesn’t actually appear in the finished game, but the model and function code still exist in preview builds; yes, this is how much of a geek I am) for quite a long time now, and it all just sort of crashed down around me with a large, round fiber optic cabochon. Then came paint. And beads. Lots and lots of bead and many days of weaving beads to more beads.
I’m so happy with this. Not only did the Eye of the Colossus come out beautifully, but the dark gray beads frame it perfectly, and the “serpent creature” astounds me. Of course those are Swarovski crystals for the eyes. The clasp is one of those hook attachments that I normally use for dragon bracelets, but in this case it was the best choice. There are also sixteen “spines”, one to represent each Colossus. They’re not actually spiny in any way, as they’re held together with thread and flexible. Just thought I’d say so.
(“Ramum olivae” is Latin for “branch of olive”; an olive branch. A peace offering.)
(It also just happens to be available for sale.)
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